There’s no doubt that the racing genre is among the least represented on the Switch, and if you’re a big NASCAR fan looking for a title on the system to date the well has been dry. Enter Speedway Racing, with the promise to put a smile on your face by featuring stock car ovals and excitement… though only if your standards aren’t terribly high. Set up to be an arcade-style light and fun racing experience, and not a sim, there’s room for things being a bit unrealistic and “fun” with pretty loose and generally forgiving physics and quite a lot of contact and crashes. The problem is more that “loose” and “forgiving” aren’t quite the same as “wacky”. The ability of cars to catch air and exhibit weird behaviors from contact makes every encounter feel like it’s at the whim of a wildly inconsistent random number generator behind the scenes with recovery possible at times and you completely going out of control in others. Then I’ve hit unusual bugs like suddenly not being able to get out of first gear in an automatic car even though no matter what cars go through there’s not a concept of taking damage. I wouldn’t suggest you can’t have fun with or enjoy Speedway Racing but if you’re looking for any real quality in your racing I’d warn you’re likely to be disappointed in some way by this offering.
Justin Nation, Score: