Ever since the days of the classic Wing Commander series I’ve been a huge fan of space dogfighting mixed with a bit of operatic drama. While the story in Star Horizon can’t compare to the epic sort you’d find in those classics what started out feeling a bit more generic at least quickly gets your attention as things go pretty wrong, leaving you not quite sure what’s going on. Similarly, the lack of full free movement and having someone on your wing to coordinate make the combat less rich, but despite being on rails for the most part you can make the most of the combat and have a bit of fun once you begin making weapon upgrades and tuning things to your own style. For a reasonable price Star Horizon ends up being satisfactory, just against some of the competition on the system it’s not quite as ambitious or fun.
Justin Nation, Score: