STAR WARS™: Bounty Hunter™ Logo
STAR WARS™: Bounty Hunter™ Icon
STAR WARS™: Bounty Hunter™

Developer: Aspyr

Action
Adventure
Retro
  • Price: $19.99
  • Release Date: Aug 1, 2024
  • Number of Players: 1
  • Last on Sale: -
  • Lowest Historic Price: -
  • ESRB Rating: T [Teen]
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Reviews:
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    While it has some of that early Star Wars game style, the action doesn’t hold up quite as well as its peers

    When I think back to all of the classic LucasArts Star Wars games I played over the years, I’ll admit that I’m hit by a certain sense of nostalgia. While there have been many highpoints that I still hold onto to this day, going back through many of them in this generation has reminded me that they couldn’t all be bangers. While, in theory, taking on all comers as the bounty Hunter Jango Fett should be thrilling, when you’re making a full game focused on that it feels like a more challenging hill to climb.

    In terms of what works, I’ll first say that rather than being a Force and lightsaber-wielding Jedi there’s initially some fun to be had as a rootin’ tootin’ blaster-shootin’ bounty hunter. The action tends to be quick, pretty intense, and allows you to go into just about any situation with your blasters blazing, picking off enemies while jumping and rolling around. In general, the controls for this help quite a bit, feeling responsive, mostly intuitive, and almost always devastatingly effective when you use the lock-on feature. While you could try to do it more manually, the pacing and your need to be evasive would likely make that a rough option to go for, as trying to get your aim on quickly and effectively is far more challenging.

    Unfortunately, one of the game’s issues is that there doesn’t seem to be a middle ground between your autofire, which almost lets you turn your brain off and turn into a killing machine, and trying to do things more manually which is a bit rough. How you’d hope to do this with a legacy game without possibly making too many changes would be a fair counter-point, but that doesn’t change the fact that in terms of the gunplay, once you get in the zone, it feels a bit too lenient much of the time. Outside of that I’d say anyone familiar with the era the game came from, and of other LucasArts contemporaries, will likely have a general idea of what’s in store. On the whole, they were good at taking you through different areas and running into a variety of Star Wars characters… but the flow of action and the level designs were absolutely hit or miss quite often.

    What this leaves you with is a pretty fun, though possibly a bit shallow, romp through parts of the Star Wars universe you normally wouldn’t see, with a play style that’s a nice departure from the typical Jedi-based fare. If you played the original game back in the day, there’s absolutely going to be a nostalgia factor that’s an added plus, but even if you’re unfamiliar and can understand that the game’s look and general feel are absolutely from an earlier time, there’s some uniquely Star Wars fun to be had here. Just understand that in terms of play it may not be firing on all cylinders.


    Justin Nation, Score:
    Good [7.0]
2025

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