There’s no doubt that among the many influential indie games made over time Limbo is pretty high up there. With a very attractive art style, some solid puzzle and action platforming mechanics, and a dark and pretty compelling story there was a lot to like and it was pretty unique. Since that time there have been quite a few attempts to replicate that sort of formula but aside from Inside, another title made by the same team, there hasn’t been anything else to capture all of the same elements in such a compelling way. There’s no doubt that Stela has a fair number of the pieces of that puzzle in its favor: it’s visually appealing, is mostly mechanically sound, and it has some smart action puzzles, but it’s also lacking in a compelling narrative to really bring it all together. If you don’t mind that component missing there’s enough here to keep you busy for a few hours and aside from some spots where it can be hard to tell where you’re able to go or what you can interact with and how aside from through trial and error it is generally an enjoyable time.
Justin Nation, Score: