Whenever you run into a free-to-play title it’s always a bit of a challenge to rake them over the coals when people could literally try them out and make their own decision for free. Still, since peoples’ time is also a premium, I suppose sharing some critical thoughts and compliments, when appropriate, is also in order. If you’ve played any battle royale titles (but especially Fortnite), just about every general aspect of the game should be familiar here. A standard map that a release craft will fly over, allowing people to pepper themselves about in search of gear and ammo, some urgency to keep moving since the safe area will continue to shrink with time, and everyone trying to survive. The only major differentiator happens to be the perspective, in this case adopting more of a top-down perspective rather than sticking to the first-person perspective, and that change moves the feel into being more of a twin-stick shooter. In principle I’d be a fan of this sort of change, since twin-stick arcade shooters are among my favorites out there, but for me the aim and all just feels a little off somehow. I can’t put my finger on it, and I’m sure with some time I could get used to it, but I was surprised with how inaccurate my shooting typically felt, and with as much as I play them that’s a bit disappointing. The result still gives you the tension and excitement for free, which is a plus, but at least for me the controls just don’t click in a way that would make it addictive enough to stick with for more than a few random rounds once in a while.
Justin Nation, Score: