This is an odd one, as on multiple levels it strikes me as a title that isn’t sure what it wants to be. Taking influences from a variety of well-known franchises in its look, feel, and play style it simply feels like a sometimes unwieldy amalgam of them all. From another angle there’s the fact that at first glance it looks colorful and kid-friendly, but then very quickly it becomes clear that it would be far too difficult for those same kids. Is the goal to speed run the levels as quickly as possible (you’re given a score based on time), but then what about the coins and the hidden fruit on each level? It simply feels like a lot of ideas and inspirations thrown into a blender with a hope that in the end it would come out somehow equivalent to the originals but it doesn’t work out that way. There’s no doubt that there’s an effort here, and there are absolutely worse 3D platformers on the system, but for a variety of reasons this one is a bit of a head scratcher.
Justin Nation, Score: