This is one of those titles where I can respect the apparent decision to latch on to a core element of gameplay and then stick with it till the bitter end, but I’d also point out that it makes for a game you’ll grow bored by very quickly most likely. Whether in the campaign or playing against someone locally or online, your goal is to break whatever may drop from the top and then fight to grab the current item du jour in your tractor beam to claim it before your opponent. Sounds simple? Yeah, almost all of the time it really is… and that gets to be a real problem. Sure, you can get above your enemy and stun them temporarily or you can try to knock the item down the drain to then hope it falls in a better position for you next, but since there’s really nothing else you can do given your limited capabilities it tends to get very tedious in a hurry. I could see where perhaps it would be fun for younger or newer players to engage with since it’s very bright and cute while being super easy to pick up and understand, but for everyone else I can’t see what would keep you playing for very long.
Justin Nation, Score: