OK, so making games that aren’t terribly ambitious or great in terms of gameplay happens, and when I come upon one like Superola Champion Edition I see ways to go glass half empty or glass half full with it. Perhaps the injection of some meme facsimiles and goofiness is meant to try to add some value to the mix and that’s a good thing, but instead I’m walking away feeling like the focus on those elements was to try to get people to think “Hey, that looks like…” and buy it, only then realizing how bland the play is no matter what they’ve put in. You’ll run through levels jumping over enemies, traps, and gaps, trying to collect burgers (for whatever reason), and employing the use of your temporary laser attack as you wish, though it has limits to its use. Enemies can look vaguely like things you may recognize, but as you continue to go by them their presence does little to distract from the blandness of the experience.
Justin Nation, Score: