Put simply, there are a load of puzzlers of all shapes, sizes, and even budgets on the Switch. That can make getting eyes on any given one a challenge, especially ones that aren’t in a well-known subgenre like Picross or Tetris-alikes. Tani Nani makes a pretty easy initial good impression with a budget-friendly price point, cute characters who are just looking for love, and gameplay that I may have seen before in some fashion but for me feels more approachable than some of the competition by keeping it simple-ish. Your goal is to select squares on the screen and rearrange them in a way that will allow your characters to first (ideally) grab a crystal somewhere on one of the pieces and then ultimately unite for a cute and loving embrace. While at first this can be pretty simple the challenge is ratcheted up consistently by new mechanics that arrive periodically and by a variety of additional stage challenges that will call on you to work more quickly, efficiently, or in some other specific way on top of simply getting to the primary goal. It’s not a revolution by any means but for a cheap impulse buy it stands up pretty nicely.
Justin Nation, Score: