When you set out to infuse a more typically staid and serious genre like tactical strategy RPGs with a bit of personality that does make it notable. In the case of Dungeon, though, even as much as I love some fun and silly humor I’ll say it trends more towards being crass in a predictable (and a bit tired) way than I would have preferred. What serves as a bit of a crippling blow, even if you enjoy the game’s humorous sensibilities, is that at least in its launch state the experience has some quirks and bugs that could use work. The interface feels like it was more at home on a PC, and though everything has been mapped to work with a controller the scheme is more awkward than the norm. If you like the genre and don’t mind the humor it may be worth persevering for and getting used to though, as there’s no doubt it’s a rare bird in the space… so it does have merit in that light.
Justin Nation, Score: