Though undoubtedly novel in its implementation and the variety of mini arcade games it sports, inconsistencies and quirks hold it back
One thing I genuinely love about the indie space is the risks developers are willing and capable of taking, trying out new things. Granted, not all experiments are a wild success, or even necessarily modest ones, but without trying new things the industry risks getting a bit stale with time. The Hero with a Thousand Awms has similarities to management games where your attention can be spread across multiple windows, but the fact that what you’re potentially needing to juggle are arcade-like mini-games and it takes on a different dimension and challenge. The good here is that there’s obviously nothing quite like it out there, and the 10 pretty diverse mini games will generally feel familiar but have a bit of their own flair. The less great thing is that because they’re quite different you’re likely to enjoy some more than others, and in the case of a few of them their control schemes aren’t ideal and can be distracting. It’s a tricky balance here, and unfortunately it seems that finding the right blend of games and settings to keep all windows proceeding at least a little bit to keep things from getting dull or overwhelming you too quickly has been elusive. You can also build your own challenges, but that ends up feeling more novel than exciting. If you’re looking for more bite-sized fun and challenges it may be worth a look though.
Justin Nation, Score: