Plagued by excessive and all-too-frequent load times, the novelty and humor of The Last Worker often lose momentum
Here’s the thing, I’m normally not one to really complain about or dwell on things like load times. They happen, I get it, and as long as they’re not a persistent problem I can keep going. The Last Worker, unfortunately, has such frequent issues with them that they can’t be disregarded lightly. Not only are they long, but there are times when you’ll sit for a bit, see a brief story-driven cutscene, and then sit through more. All of that makes it really hard to dig in and enjoy what’s otherwise a decent, if quirky, game with some great commentary on the nature of big business and the world. Overall the package-shipping gameplay is the weaker element of the game, with controls that can be managed but can also be very touchy when it comes to proper package care. There’s a unique experience here, without a doubt, but it has enough problems that it warrants a bit of a “buyer beware” notice being included.
Justin Nation, Score: