Bullied and frustrated in his somewhat rural town, a young boy encounters an alien and decides to help it, resulting in him getting some quite different lessons on how to get things done in the process. Playing out as a sort of point-to-point adventure, with you needing to find specific items or determine how to get at them (and sometimes, when) is the general focus, intermingled with a lot of walking around. The trial and error of walking back and forth, even when you’re pretty sure you know what you need, is probably the game’s greatest weakness, though the wildcard of what may happen next or what your alien “friend” will say or do does at least serve as an effective hook. I’ll give it credit for its story and events simply being different, so if you’re in search of some surprises it may be worth a look.
Justin Nation, Score: