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A mix of pointed humor, some procedural unpredictability, and what feels like a unique challenge help to at least make this an interesting experience overall
While it would be nice to see even more variety in the action games space on the Switch and Switch 2, I’ll admit that we’ve been blessed with quite a lot already. Ranging from classic platformers to Metroidvanias to some roguelike flavor spicing things up, anyone who enjoys an action-based challenge on the system will likely find their fill. That doesn’t mean that developers have given up though, and Fletcher’s Quest is an example of that, working to entertain with a pretty unique sense of humor, as well as challenge with a mix of platform shooting, unusual enemies, and boss fights that will get your blood pumping in frustration pretty quickly.The first thing worth knowing is that the game has a pretty bizarre sense of humor, which I suppose is fitting since you’ll play as a game developer who has managed to get trapped in their own tortured mind after a mishap with their psychologist. Needless to say, a mix of pretty creative foes will be standing in your way as you try to work through a variety of embodiments of your crumbling mental health situation. While I wouldn’t quite call it a precision platformer, since in general the jumps and moves you’ll need to make aren’t as tough as some titles out there, this won't be a game that people with controller dexterity issues are likely to enjoy. Especially in the early going, when you’re literally naked, afraid, and vulnerable, you’ll need to carefully make your way towards a reunion with your trusty gun and some clothes. Don’t get too excited though, this is a title that proudly wears its challenging nature as a badge of honor, backed up by the fact that you’ll only be able to take 2 hits before being sent back to your last checkpoint.Over the course of play you will at least thankfully gain some new abilities that will help you get around and then take on the game’s absolutely brutal bosses. Facing down screen-filling opponents when you’ve got very little health on your side is one area where your patience may be worn thin, but for challenge hounds that may well sound perfect. While some of the enemy varieties I found to be a bit annoying, in general they were at least unique, but as you get further along, rather than getting truly new ones you just get variations on a theme and that was disappointing. Similarly, the mileage you may get with the game’s sense of humor will likely vary wildly. I tended to find the jokes to be amusing, but I can see plenty of room for disagreement in that area. In the end it at least manages to distinguish itself, but it absolutely won’t be something for everyone.
Justin Nation, Score:Good [7.7]