This is actually a really difficult one to review, as going in the stated purpose of The Ramp is to make more of a skateboarding “toy” than a game, and for someone who is geared to evaluate games that’s a bit tough to wrap your head around when it comes to trying to score it. I suppose if you find objectives and leaderboards simply too stressful the ability to enjoy some solid gameplay without all of those concerns could be nice. At the same time though, without them once you’ve hit your combinations and done some cool tricks in a handful of different locations I’m not sure what’s supposed to be bringing you back. If nothing else, in truth the trick system is pretty basic, and given the limited number of places you can skate in that are all very small and essentially single-screen there’s also not very much space to get into a groove with either. With the self-imposed limitations and the budget price you could make an argument that it isn’t a bad deal, but I’m torn about praising something for executing its ambitions reasonably well when it feels more like a polished tech demo or a mechanics proof of concept than a full-fledged experience.
Justin Nation, Score: