While I’ve generally found first-person exploration adventure-type games like this to be a drag in their pacing I do appreciate that in this case the game has taken on a quasi-historic element of a member of the press chasing down the Zodiac killer to add interest. That said, since the game shares many of my complaints about the genre like too many random 3D modeled objects to pick up and look at for no reason whatsoever, generally very linear construction where you need to do everything in the order prescribed, and how that leads to little more than looking around for an object to advance the story, finding it, returning, and then learning what to do next. If you’re really into serial killers the weakly-utilized Zodiac killer’s presence and involvement may be enough to get you on the hook but honestly even as a huge true crime fan it didn’t add any allure at all. There’s some tension to be had, I can dig the appropriate 70’s style aesthetics, and it tries pretty hard to suck you in, but in general it’s just too spread out with an abundance of tedium in between.
Justin Nation, Score: