Throwback-style games are always a mixed bag for me. On the one hand I appreciate their relative simplicity and the way they remind me of titles I played in the past. On the other, there’s a risk that same simplicity now can leave the experience feeling a bit shallow and/or incomplete without at least some small sense of modern flair. That’s about where I landed with Thy Sword, which very much reminds me of some games I played back in the day where you’d need to jump to different platforms and slash your way through enemies until you’ve cleared them all, then being free to move to the next stage. In terms of enemy variety, though there aren’t too many overall there are more than you usually would see when considering the relatively short runtime, so that’s a plus. Similarly the bosses put up a challenge and feel pretty good. I guess my main disappointment is just the lack of meaningful differentiation in the hero classes. I’d almost have rather just seen one character with a little more versatility or more varied options, the ones you have to choose from are too similar and vanilla and that keeps the experience from being terribly memorable unfortunately.
Justin Nation, Score: