What I love about indie games is their ability to make sometimes relatively small tweaks on or hybrids of well-known game styles to make something new and compelling. If I’m being honest, among puzzle games I’ve grown the most jaded about tend to be box pushers, on a general level I just feel like I’ve seen everything there is to see with them. In comes Toodee and Topdee to shatter that illusion, at least partially. What makes the game special is that its two characters (which you can control solo or pair up with a friend locally for help) are each on a different plane, with one carrying the load of pulling off some solid precision platforming challenges along the way, and the other working from more of a top-down perspective, pushing crates into place for their companion to use as platforms. Ah, but the challenge is that in order to cross gaps you’ll also need to use one of your precious crates up, and in general that’s where the challenge of the game lies. Inventive, challenging, and demanding but not to the point of being unfair, this is a smart and well-implemented puzzle platformer that breaks from the pack with a good idea and runs with it.
Justin Nation, Score:
Nindie Choice! [8.1]