Treasures is a pleasant surprise of a game, to some degree delivering an experience that’s familiar with its platforming style, but then throwing in a serious twist with its unusual story and time reset mechanic. The goal every time you start out is really to cover ground, find relics, solve some puzzles, and continue to unlock more and more mysteries in the hopes of averting catastrophe. There’s no doubt that the platforming action is the star, for me to a degree evoking a feel of a faster and far more modern Pitfall, but the story also helps set it apart. What may be the critical difference for people is how you feel about a lot of covering the same ground, trying to grab or decipher what you may have seen but missed on previous runs. It’s absolutely unique and noteworthy, but I’d guess reactions will be mixed on the total picture of play.
Justin Nation, Score:
Nindie Choice! [8.0]