The casual mix of puzzles styles and some mystery subgenre is nice, for sure, but even within that space this falters
When you’re in a pretty simple and straight-forward space with games, especially ones that are more casual in nature, it really feels like thin margins end up differentiating titles in terms of quality. Having played quite a number of these over the years I do truly appreciate how they’ve evolved from simply being a collection of hidden object-style by adding more variety in puzzles and story elements. The thing is, with quite a number of games going with that formula it can be small things like simply the puzzle mix or story beats that make some feel better than others. The shame with Twin Mind is that it looks and plays well enough, but I can’t help but feel like I’ve enjoyed the variety or story in some of its contemporaries more. It isn’t much to go on, and I see it as being a bit arbitrary per person which games come out on top, but that’s where I landed with this one.
Justin Nation, Score: