While new and different ways to play are always an exciting thing in principle, how they work out in practice isn’t always quite so great. I’d consider Unrailed a pretty good example of this, working out as a sort of railroad survival game in a way, with you needing to clear ground and build the elements of a track to keep a train moving and from blowing up. Since everything is done pretty well manually, with you needing to chop down trees or mine in order to get the resources you need to build materials like track, there’s a mix of planning and time management that needs to come into play to be successful. If you’re able to play it with some other folks, whether locally or online, this can work out reasonably enough with people falling into roles and working collectively towards success. Solo? Not so much. You do have the ability to dictate tasks to a helper robot who is actually pretty quick and efficient at doing work. The problem is you’ll need to focus on keeping it busy often to the point where you don’t do much more, which then sort of detracts from the satisfaction of collecting materials and doing work. It’s not a bad game necessarily, but it isn’t going to be for everyone by any means.
Justin Nation, Score: