As bleak as the core premise may be in Void Terrarium, with you playing as a small robot trying to save a lone human girl in what appears to be the post-Apocalypse, you can’t help but be charmed by how darned cute it is. The game is an odd bird, no doubt, mixing the pretty soft and cute main art style with what can be pretty punishing roguelike dungeon crawling play as the game progresses. Your goal is to go out on runs to collect supplies and upgrade yourself as you try to get everything you need to restore this girl to health. As is often the case with roguelikes and Mystery Dungeon-style crawling there’s quite a bit of repetition and grinding here as you go on, though careful play and some luck can help you get through more quickly. I’d say moreso than the gameplay loop, which can be satisfying for people don’t mind the grind, the real driver here is the story revolving around the girl you’re trying to save and the slow rebuilding of some hope for the decimated world you find yourself exploring.
Justin Nation, Score: