This co-op adventure has great visual style but issues with consistency in its challenge and puzzle design let it down
Over time I’ve found that much like when meeting new people, indie games in particular don’t have a second chance to make a first impression. Without any guidance on what you’re supposed to do, how the limited controls work, and then some quirks with the objects I need to move around getting stuck somehow, Voyage got off to a very rocky start for me. Thankfully perhaps not everyone may be as aggravated getting things moving, and once it got some steam in its sails things improved a bit. Taking in plenty of terrific visuals as your pair of characters try to find their way forward, if you’re down for an adventure filled with puzzles that range from mind-numbingly simple to head-scratching at times (it’s oddly inconsistent in this way), there’s a handful of hours of enjoyment here. Just be warned that it’s not a journey without “quirks”.
Justin Nation, Score: