As turn-based tactical strategy games go on the Switch there’s no doubt that while Storm Ground benefits from the Warhammer license it still struggles in a number of areas. Possibly my biggest gripe is simply the glacial pace it feels like every turn moves at, and since so much of what happens in any given battle is repetitive that can be aggravating. In terms of production values the polished look and at least reasonably-good voice acting do try to help pump things up, as does the incorporation of some roguelike unpredictability, but too often the ground you’re treading throughout feels a bit too familiar nonetheless since no matter how exotic your units may look if they still function in very traditional ways the unique edge gets lost in the process. There are certainly worse strategy titles on the console but this fails to really get into the vicinity of the better genre standard bearers in the eShop.
Justin Nation, Score: