There’s an added level of interest and thrill to engage in games with at least some rough historical basis. That’s very much the case with Warsaw, with you commanding a ragtag Resistance group trying to navigate survival while being caught in the middle of a city torn by war. With a mix of events with some historical basis and random encounters there’s a story to be told but not quite a linear one, and surprises can be helpful as well as detrimental to your cause so you’ll always want to exercise some caution approaching every engagement. Combat, in particular the effective use of and dealing with cover, I found to be a bit more difficult to understand, even having played numerous turn-based tactical combat games before. You’ll probably just need to experiment a bit to grasp how best to deal with it, I don’t consider it generally intuitive and the explanations in-game felt incomplete. Still, if you’re willing to dig in and are looking for a challenge intermixed with some historical basis it’s an interesting and even enlightening experience.
Justin Nation, Score: