Sometimes there are just games that start out hitting you the wrong way the moment you begin playing and just can’t seem to recover. For me, Wildbus is one such title. Billed as a retro beat-em-up, but with a vehicle, I’ll admit the basics sounded like they’d be up my alley, but right away the game does itself no favors by really failing to help you get started at all. The thing is, the beat-em-up formula is one everyone pretty well knows, it shouldn’t have to be rocket science, but somehow it takes little time before you’re needing to experiment to understand the many ways you can die, that your bus can inexplicably climb ladders, and just how to engage in combat. The result feels like a mashed together sort of mess where the expectation seems to be that the person who has bought the game, who was likely looking for some quick and satisfying action, should dig in and spend time understanding the nuances of everything. Considering there are so many titles on the eShop that do a better job of delivering challenges, fun, and excitement right off the bat this feels like a bad investment of time and finances.
Justin Nation, Score: