Really working as a mini game collection you can play alone or with some friends, Working Zombies is a bit of an odd bird. With 3 games that are essentially time-management games in the vein of the likes of Diner Dash (one with you as a stewardess, another as a babysitter, and the last as a hairdresser) and another that’s a slightly more complex variant of games involving routing water through pipes, it has a fair amount of content, even if conceptually some of it is a bit redundant. One area where it can struggle a bit is in terms of control precision, something the likes of Diner Dash avoided with its mouse click-driven style. Here, since you’re moving around with the controller and then hitting your button to take action in some spaces with elements close enough together you can accidentally trigger the wrong thing. It’s not a major issue but the difference in control style does sometimes frustrate when you’re trying to save every second you can. That points to the other issue, the tuning of difficulty. With this type of game ideally geared to the casual crowd playing solo and scoring all 3 stars for your rating is generally pretty brutal, and that’s even from the get-go. Oddly, throwing in a friend or three, aside from adding a bit to the chaos, then tends to make things too inherently easy. Given the fact that there aren’t really casual games of this specific flavor on the Switch it could be appealing, just be ready to truly need to earn those perfect ratings.
Justin Nation, Score: