The urban legend angle makes this suspenseful game of some interest but mechanically it's a bit of a mess
If you’ve been following my reviews of the slow drip of indie horror games over the past few years you’ll find that I generally haven’t been too enamored with them. One trend has been to create what are essentially walking simulators where you wander around and wait for weird, freaky, or jump-scare sort of things to happen. The other is the one that Yuoni falls into and that’s the “sneak around and try not to get caught” type which, granted, does get your blood pressure up if you embrace the experience, but tends to get pretty repetitive in a hurry. The thing is, I do like the urban legend hook and the small bit of narrative up front, it does feel like the developers are taking a genuine stab at elevating the experience, but unfortunately all to soon it falls into the pit of trying to move quietly, hiding, trying not to make noise, and hoping you can evade capture… or you’ll be going back again to start over. It can create suspenseful moments but it’s not much of a meal of an experience, rather kind of junk food-y and you’ll be hungry again in an hour.
Justin Nation, Score: