These Atari classic reduces have been interesting, if sometimes a bit underwhelming, but one constant that Asteroids reiterates is that the core gameplay devised decades ago now still fundamentally does hold up well. For the most part this is what you’d expect, with you piloting a ship, shooting asteroids and UFOs, trying to stay alive as long as you can and typically not wanting to fly around too much since you’ll need to counter your momentum if you want to stop and the edges of the screen tend to be deadly. Also consistent with the series, power-ups have been added to the mix, and since they come along randomly from run to run things can vary pretty wildly. Since the main mode and chasing that leaderboard may not be enough, quite a number of challenge levels are also there to test you, which helps to round out the package and help make it feel like a worthwhile budget purchase for arcade shooting fans.
Justin Nation, Score: