While its name is undoubtedly odd, this very chill-but-smart puzzler delivers a unique challenge
I really love how the indie community continues to deliver out-of-the-blue surprises I didn’t necessarily ever think I was in need of discovering. In the case of Dorfromantik it’s a curious puzzle/strategy game where you’ll be placing small parcels of land next to what’s already in place in an attempt to meet a variety of objectives which will then enable you to continue to expand further. Markers on specific pieces will denote that you’re to continuously combine perhaps 50 trees, and as you keep getting further in these numbers will tend to rise so you’ll begin to specifically plot out large continuous areas of various types so that if you get a new one with demands you’ll have already covered some ground. Of course, the game can’t allow it to be too easy, so it isn’t unusual to get a marker indicating that you need to close off a continuous area in order to complete it. It makes for a pretty thoughtful and generally relaxed play, as you begin to see more opportunities for efficiency and planning for “just one more game”. A delightfully different sort of challenge for the console.
Justin Nation, Score:
Nindie Choice! [8.0]