I’d consider Evergate one of those sneaky indies that has a look that gives one impression but whose level of challenge and action move in a very different direction. Your reasonably cute character won’t be casually exploring and completing stages at their leisure, this is a strap in and get ready to push yourself experience pretty well from the get-go that will have you gritting your teeth and working on your timing and accuracy just to complete some levels, let alone grab every spirit orb or manage to also complete the course very quickly. To its credit, in each successive area you unlock new wrinkles will be added to the mix to increase the complexity of your runs and force you to experiment to uncover the optimum path in each stage, the trick will then be executing that plan. Layering on top of that as you collect more orbs and progress you’ll also unlock access to new perks and abilities that will range from convenient to outright crucial in choosing which ones to use on more challenging stages. While the controls make sense and do work I can’t say they feel particularly natural, you more just get used to them with practice. It’s not a killer of a problem, but the scheme did strike me as unusual and perhaps even a bit awkward given the intensity of play… you just hate to feel like you messed up because your fingers were in knots. If you’re a fan of challenging platforming this will hook you up nicely.
Justin Nation, Score:
Nindie Choice! [8.0]