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What’s odd is that even as frustrated as Hellmut could make me as I was trying to get a handle on it all, and even with its obvious flaws, there’s no denying it can be a ton of fun to play. Once you get the rhythm of things you’ll at least get better at dealing damage more efficiently, which is a big help, though with the amount of damage you can take very quickly that isn’t to say it necessarily gets much easier. Some value adds are included, like the ability to play the gauntlet mode either solo or co-op, though for the most part I found this mode to be too slow in getting rolling compared to the intense main game so it’s a bit of a wash. The thing is, with some refinement, streamlining, and better explanations I think this could compete for a place closer to the top. As it is, it’s just a good time but one that has some real issues.
Justin Nation, Score:Good [7.5]