Videos
Reviews:
-
The thing I tend to love most about indie titles is their ability to surprise with remixes of gameplay elements you’ve never seen before. Sure, it can be risky business, and potentially crash and burn, but without such experiments we’d never see original titles like Loop Hero. Part RPG, part strategy, and part roguelike you won’t have an active role in the combat taking place as your hero makes their way around the ever-evolving pathway of the title. That said, you absolutely will be responsible for their success (or lack thereof) through the careful management of their inventory, the town you’ll slowly build to help support them, and shrewd placement of various tiles along the path that can both help and certainly hinder their chances for survival. The trick is that without carefully consulting a guide (which, in this case, I wouldn’t necessarily recommend) how best to approach these placements is a bit of a mystery, and for the best results will require some experimentation and perhaps some luck as well. For people who enjoy a challenge there’s simply nothing else like this on the system, and while it lacks the satisfaction you’d have if you were actively involved in combat there’s a great element of suspense every time you decide to extend your current run just a little longer, hoping your battered hero can weather the storm and bring back even more loot. It’s unusual, inventive, and absolutely worth checking out.
Justin Nation, Score:Nindie Choice! [9.0]