There’s no doubt that releasing a 3D platformer on a console that Mario built (and currently has quite a few titles out on as well) takes some guts, and while Mail Mole can’t be considered up on the high tier that franchise occupies it also has some charm and mass appeal that help it to be at least notable. Your goal will be to burrow your way through a variety of themed stages, jumping when necessary, throwing in some dashes, and collecting carrots and turnips before delivering the mail in each locale. While this isn’t too difficult early on the further you get there’s a steady increase in challenge but in general it’s a pretty smooth ride so even younger players should be able to do well with it. I do think that the button hold and release style jump and just the general layout of the buttons is lacking (it would be nice to be able to map them or have alternatives) but since there are at least only a few controls so it isn’t so bad. There are times where the fixed camera can be troublesome for seeing the action as well but on the whole it usually does a fine job and removes a layer of concern less veteran gamers can have trying to keep track of the direction they’re moving in while trying to pan the camera at the same time. If you’re looking for a slightly different flavor in your Switch platforming be sure to check this one out, you just may dig it.
Justin Nation, Score: