There’s nothing wrong with a little weirdness and quirk and I’ve been very pleased that the Switch has delivered quite a bit in that vein over its lifespan. One of the more successful funky series in terms of its longevity has been Rock Of Ages, historically featuring an unusual sort of first-person pinball / destruction derby experience all while serving up various bits of silliness to sweeten the deal. This third iteration comes to Switch packing in even more variety, as well as provisions for community-based fun, whether grabbing levels created by others, contributing yourself, or if you’re lucky maybe taking on some opponents head to head. The main campaign uses it’s humorous storyline to serve up all of the variety the game has to offer, moving between what are roughly races, more classic levels bent on destruction, and now even a tower defense variant. The variety is actually where the game stumbles a bit, as not only is the tower defense poorly explained, in general these stages just aren’t very interesting or fun by comparison, and the controls don’t really feel up to snuff either. If you’re a fan of the series you’ll likely have good reason to invest in another round but if you’re new to the series and may not be intrigued by the potential for community-made levels the previous iteration may be more appealing as a starting point at a more humble price.
Justin Nation, Score: