Telling a tale that spans multiple times and places, it makes for a different sort of romantic journey
Telling stories that intertwine with history isn’t something you normally see much of, but in the case of South of the Circle the use of real world events as a backdrop to a fraught love story helps make it more notable. Your somewhat limited level of interaction at decision points can take some getting used to, and certainly demonstrates the limits of how differently you’d be able to play things out, but it also keeps things moving and works well enough. You’ll need to remember what sort of response/decision each symbol and color represent in order to exert as much control as you’re able to influence how things play out, though in truth most of the time it feels like there’s only so much you’re able to do to change the course of events as fate has laid out. Whether this all leads to a satisfying conclusion may also be a fair question or possible complaint, but credit to the developer for giving the game a distinctive look, generally using solid voice acting, and trying to do something a bit different in the space.
Justin Nation, Score:
Nindie Choice! [8.5]