One of the last OG indie titles to finally come to Switch, Spelunky promptly gave me a nice slap in the face to remind me of just how quickly I could utterly fail in a game. As one of the earliest and most staggeringly popular tough-as-nails roguelikes out there this is a game chock full of things that will gladly kill you, and in the early going most of your runs will be capped off with a “Oh, I’m not supposed to do that” moment as you meet some new enemy or trap type and aren’t quite prepared for the pain it is set to bring. All that said, when you get to a new level or zone for the first time there’s nothing quite like that thrill… right before you discover something new again and in many cases promptly die once more, just to start all over again. While there’s no doubt roguelikes have lunged ahead with newer ideas, to a degree leaving Spelunky feeling a bit dated and perhaps more on the sadistic side than the average, the fact that it’s very easy on the pocketbook at a mere $10 and still has a fair amount of charm to go with its brutality make it a must-own for anyone who loves roguelikes and may never have had the chance to take it on.
Justin Nation, Score:
Nindie Choice! [8.5]