The start-up is a bit on the slow side, but if you’re looking for a Metroidvania with some personality it delivers
In a world full of games that can sometimes start to feel a little too similar to one another you have to appreciate when ones like TEVI come along to simply do their own thing. With its quirky main character, some other unusual side characters, and combat which tends to feel just a bit different from the competition it has quite a lot going on its side. Now, I’d say that one risk it runs is in potentially losing a portion of its audience before the more fun stuff begins to set in. Early on it doesn’t have nearly the personality, not all attempts to have some light humor connect well, and in general it feels a bit more average. From its first boss fight on though you get a sense that it’s going to be a bit different. In particular, the need to do some serious dodging, at times with projectiles everywhere and requiring you to have some shmup-style reflexes, helps these encounters stand out from the norm nicely. Delivering a little higher than average challenges, and some variety overall that helps it stand out, TEVI is a pretty easy recommendation for genre fans who don’t mind a little spice.
Justin Nation, Score:
Nindie Choice! [8.1]