With indie titles I’m always tickled when I encounter something just a bit different that feels fresh and challenging, and for me Boomerang X (though perhaps a bit on the short side overall) fits nicely into that groove. Quickly acquiring the said boomerang, which I prefer to imagine as the legendary Glaive from the movie Krull (yes, it has one less prong and looks different, but this is my Colwyn fantasy!) you’ll very consistently be given some new move or technique and then a series of trials that will push you to show mastery of that new skill. Once you’re rolling you’ll be dashing, floating in slow-mo, and picking off enemies who get increasingly challenging like a pro… though each new and tougher variant you may need to puzzle over before understanding how to take them out. Perhaps the rough handful of hours you get is appropriate, as it keeps the title from overstaying its welcome, but I still would love to see a few more levels of craziness to really push my skills tacked onto the end just to give the solid design its full and fitting due. If you’re a fan of accurate shooting while on the fly and some quick-moving traversal this should satisfy you pretty much completely.
Justin Nation, Score:
Nindie Choice! [8.5]