Picking up roughly where the original FAR left off, and generally offering up a very similar (though longer and refined) experience, Changing Tides doesn’t reinvent the post-Apocalyptic wheel but it also didn’t need to. Alone, you’ll have to work through puzzles in some truly immense structures at times, to continue to remove impediments from and make upgrades to your mechanical beast that helps you make your way over the seas with the hope of finding any other signs of human life out there. One improvement I appreciate is that you spend less time fiddling with repairs and maintaining your craft, though if you aren’t careful to drop your sails or make critical mistakes you will need to put your exploration on hold to patch things up. Probably both the best and worst thing about the game, depending on your perspective, is that it is full of reflective moments spanning multiple minutes at times for you to simply take in the ruined world around you. Sometimes a bit sad, sometimes hopeful, but typically leaving me feeling reflective in some way, impatient people will likely find the quiet moments maddening. It won’t be for everyone but if you’re in the mood for something unique and often calming it’s well worth checking out.
Justin Nation, Score:
Nindie Choice! [8.5]