In many ways playing out as a more mature and deeper Choose Your Own Adventure take, Harmony offers great dynamic storytelling
Of all the subgenres I’ve tended to struggle with the most while reviewing games for the Switch, visual novels have been a real front-runner. The typical issue I have is feeling like I have either zero or very limited agency in helping the experience feel a bit more like a game that belongs on a dedicated gaming system rather than something I could just read with pictures. What’s great though is running into games that get it right like Harmony: The Fall of Reverie. While it does take a few beats to really get fully rolling, taking its time to try to get you up to speed on what choices you’ll make and the different considerations you’ll need to take into account in terms of consequences for your actions, there’s quite a bit more here than simply choosing “good” or “bad” paths and seeing them through. More often than not these are more difficult, nuanced, and perhaps then realistic, decisions that can often feel small at the start but then cascade towards pretty different ends. Absolutely structured in a way that encourages replay to see how radically things would play out if you chose to zig in one instance rather than zag, or completely shake everything up from the get-go, this is among the best options available in the story-oriented space on the system.
Justin Nation, Score:
Nindie Choice! [8.9]