While it doesn’t have the oomph to compete well in a crowded roguelike shooter space, for the price it has some merits
Budget-friendly games are always a bit tougher to evaluate when they do a decent job of most critical things but don’t quite aspire to the same level of quality of even some of their indie peers. That’s where I find myself with Mystic Gate, a roguelike shooter that does some things right with a variety of more unusual and sometimes powerful weapons that can really change up your play strategy nicely. That said, it’s also not nearly as varied or robust as some of its competitors which aren’t generally that much more expensive. Meta progression is present, but I’d point out that what you want and need to do while in town isn’t as clear and refined as the average already established. Especially at first I wasn’t quite sure what each person was trying to tell me with regards to currency and rewards in some cases, and that also pulled back from the experience a bit, even for someone who has played enough of these to generally know what to expect. For the price it offers up some cool elements, just keep your expectations a bit in check.
Justin Nation, Score: