There’s something pretty delightful when you encounter games that you’ve never previously heard of that, once you begin playing them, grab you and demand your attention until they’re completed. Shady Part of Me is a smart puzzle adventure of sorts with a story to tell and a fantastic hand-drawn art style that absolutely fits that bill, and what’s fascinating is that rather than having only one or two elements that stand out and are compelling it delivers a high degree of quality on all fronts. The story revolves around a young girl who appears to be institutionalized and troubled, with a slow trickle of hints to her overall condition doled out the further along you get. She’s not quite alone though as you’ll also alternatively take control of a shadow version of herself who is generally projected on the wall but sometimes the floor as well. Puzzles alternate between the 2D shadow space which plays as more of a puzzle platformer, and the 3D main space where you must often manipulate objects to change the placement and scale of the shadows on the wall that are either blocking your doppelganger or helping her to either proceed or nab origami birds as bonuses along the way. All of this happens in some of the most elaborate and often surreal hand drawn art environments I’ve seen in a game, and certainly never as well integrated into the puzzles. This all comes together to create an experience that’s utterly unique on the console and one I would highly recommend.
Justin Nation, Score:
Nindie Choice! [9.0]