There’s absolutely no denying that fans of twin-stick roguelike shooters, like myself, have an embarrassment of riches on the system. Great news for fans, less great news for developers trying to stand out from the formidable pack. In the case of Space Scavenger the hook is customization, in this case literally getting configure the build of your ship, LEGO-style, assembling parts the best you can within the rules to suit your style, but more often than not make lemonade out of lemons with as you improvise your way to success. While the first area acts as a decent primer to get you started, don’t fool yourself to think it stays that easy for long. You will absolutely be challenged to cobble your way to success, making the most of what you have on hand, and then strategically selling and then buying gear in periodic shops to try to put yourself in a position to succeed. Whether streamlined or bulked up, depending on your gear different strategies for configuring your ship may be in order, opening the door to a pretty smart learning process as you determine what works best for you and what pitfalls to avoid based on experience. In terms of the pure shooting action of things it may lack the intensity of some of its peers but as a total package there’s no denying it has some appeal with the hook of patching together a spaceship that’s all yours.
Justin Nation, Score:
Nindie Choice! [8.0]